The BRAWL Tournament 2011: A Polycount Challenge
The BRAWL Tournament was an official competition organized by www.polycount.com. The goal this time was to recreate a level from a picture of an old 2D fighting game of our choice. I recreated the Frasco stage from Guilty Gear XX Slash into a sci-fi ship hub/waiting room.







Go Top

All Content Copyright Vincent Mayeur - 2016
Unity, Unreal Development Kit, Unreal Engine, Unreal Technology, Substance Designer, Crytek, Cry Engine, Photoshop, Zbrush are trademarks or registered trademarks belonging to their respective owners.